Doctor Greg Hughes

Doctor Greg Hughes

Lecturer,
Design

Biography

Greg is a Lecturer in the Design (Visual Communications) program at Western Sydney University, a practicing designer, media artist, and musician (www.hypertrace.tumblr.com). Greg’s select teaching areas are Web Design, Interactive Design (apps and games), Motion Design, Digital Publishing and Data Visualisation where he specialises in facilitating student learning by merging their visual design knowledge with creative coding and animation techniques.  He completed his PhD at the University of Wollongong focussing on a theory of ‘trace’ or the ‘tracing’ of signals across hybrid analogue-digital technologies and cultural techniques via the media theory field of Media Archaeology. Greg’s most recent exhibitions and performances have revolved around the mapping and data visualisation of coastal morphology and involved the design of audio-visual systems that allow data, video, sound and their feedback loops to collide with physical materials in a controlled manner. Greg has explored this process in composition, performance and applied data visualisation to seek cross-talk between channels of communication and their distortion. Greg also co-curates and documents the continuing not-for-profit ‘¼_inch’ audio-visual performance series (www.1-4inch.com).

This information has been contributed by Doctor Hughes.

Qualifications

  • PhD University of Wollongong
  • BCA University of Wollongong

Professional Memberships

  • Australian Graphic Design Association (AGDA) (2019 - 2020)

Organisational Unit (School / Division)

  • Design

Contact

Email: G.Hughes@westernsydney.edu.au
Phone: (02) 9685 4683
Mobile:
Location: ED.G.71
Parramatta

PLEASE NOTE: obtaining information from this Directory must be for the legitimate purposes of doing business with and within Western Sydney University, and must not be used for unsolicited bulk e-mailing (spamming) or similar purposes.

Teaching

Previous Teaching Areas

  • 101922 Web and Time-based Design, 2018
  • 102265 Graphic Design: Interactive Digital Media, 2018
  • 102265 Graphic Design: Interactive Digital Media, 2019
  • 102270 Graphic Design: The Professional Context, 2018
  • 102273 Motion Design, 2018
  • 102273 Motion Design, 2019

Publications

Conference Papers

  • Hughes, G. (2008), 'Ethics of Invention in the Digital Studio Classroom', ACUADS 2008: Sites of activity/ On the edge, Adelaide.

Exhibitions

  • 2023, 'The Ecotone: Visualising Cross-talk of 'The Gully': Deep Listening on Gundungurra Country'
  • 2023, 'Ten Years In The Ground: Wishing for Petalura gigantea (Giant Dragonfly) at 'The Gully', Garguree'
  • 2017, '? Inch presents St Vito, Donna Hewitt and City & Sea'
  • 2014, 'Surface Tension 2.0'
  • 2013, 'Absence'
  • 2011, 'The Collective Interest'
  • 2010, 'SOUNDS OF HOMES - Nature's Place?'
  • 2010, '1/4 Inch: Scanner and Pimmon'
  • 2008, 'Corroded Memories 2.1'

Other Publications

  • 2022, 'Fractal Forms', Recorded Work
  • 2021, 'Offshore and Onshore', Recorded Work
  • 2021, 'Hold Down', Recorded Work
  • 2020, '3D Animation and AV Experimentation Showreel', Recorded Work
  • 2020, 'On Camera', Recorded Work
  • 2012, 'Surface tension : cymatic visualisations of coastal data', Recorded Work

PhD

Hughes, Gregory J 2018, Articulations of Trace: Analogue-Digital Conversion in The Age of Transversal Reproduction, Doctor of Philosophy thesis, School of the Arts, English and Media, University of Wollongong, Wollongong. <https://ro.uow.edu.au/theses1/552>

My thesis asks: How does the trace of a medium survive transversal analogue-digital media assemblage and what qualities of its survival hold potential for thinking about media cultures and practice? The study performs a media archaeology of the analogue-to-digital convertor (IC chip) through which the ‘trace’ is investigated as a cultural technique.

Abstract:  Media increasingly screens itself. To extend the understanding of our media-ontic world, we need to observe inside, behind, and through the medium’s surface effects. The trace of a medium, if followed between the poles of immutable representation and unstable mutable symbolic work, becomes of interest as medium in itself. This thesis highlights articulations of ‘trace’ that traverse assemblages of analogue-digital media couched in network culture and asks: How does the trace of a medium survive transversal analogue-digital media assemblage and what qualities of the trace hold potential in thinking about media cultures and practice? The answer presented hererests on the development of a concept of ‘analogue-trace,’ which is a concept built upon a combination of theories in the writings of Walter Benjamin and various authors on media archaeology and cultural techniques, the ‘deconstructionist’ philosophy of Jacques Derrida and Bruno Latour’s ‘circulating reference’ in ActorNetwork Theory. Images and diagrams are addressed as articulations of the trace throughout the thesis. The key focus is how an investigation of ‘analogue-trace’ as cultural technique informs a media archaeology of the analogue-digital converter(A/DC). The A/DC facilitates three main forms of material-symbolic trace and these are analogue-digital affordance, analogue-digital feedback as an interdependence, and signal ‘distortion’ from reproducing ‘nothing.’ Thus, the thesis uses a broad media archaeological method associated with creative practice and critique, suggesting that, as an operator in an analogue-digital assemblage, the trace is a useful pointer helping to ‘make visible’ and unbox the hidden operations of media technologies that are at work inscribing the ‘analogue-trace’.

This information has been contributed by Doctor Hughes.

Media

Title: 1/4 Inch
Description: Performance of Sound and Moving Image
Title: Hypertrace
Description: Creative Practice Blog

Western Sydney University

Locked Bag 1797
Penrith NSW 2751

ABN 53 014 069 881
CRICOS Provider No: 00917k